I believe Black's problems revolved around 3... Bd6. It hemmed in the white bishop and he would at least lose a tempo when he went to move the Queen pawn. So when black played 9... Qe8 it allowed white to capture the knight on f6 opening a hole on the kingside and creating a safe haven for white's knight on f5, which proved fatal.
Agreed Joe, better would have been 3... Be7. It would have left the d pawn free and secured the diagonal setting up the knight to be developed. Or 3...Bb4 or c5 would also have avoided the cramping Bd6 created.
In hindsight, it's relatively easy to see where we went astray in a game. In the fog of war the best path isn't so easy to spot; even if it is blatantly obvious in retrospect.
I agree move 3 created a positional problem for black by blocking the d pawn. The e pawn, also, limits the scope of the black bishop. Although, the game didn't go long enough for this to be a real problem. I think move 9 was key as black could have removed this weakness and broke the pin at the same time by playing Bd7. Black would have had a cramped game but it would have been close. White played well attacking from move 9 on. Good game, thanks for sharing.
Are you coming to the library on Thursday, April 14th?
THE TWINSBURG CHESS CLUB Twinsburg, Ohio
A chess club for all ages and levels. We play casual games every Saturday. We meet at the Twinsburg Public Library Summer hours 10:00 - 2:00 Non-Summer Hours 2:00 - 6:00.
This site is dedicated to the exploration of chess. I plan to post games that have been played at our club and present them in a format that will allow all of us to review and analyze our games. Feel free to email the moves from your games and I will post them. Just include who played white and who played black and I will put it into a viewer.
This way we can all get a chance to revisit our games and provide each other feedback and learn from each other.
I believe Black's problems revolved around 3... Bd6. It hemmed in the white bishop and he would at least lose a tempo when he went to move the Queen pawn. So when black played 9... Qe8 it allowed white to capture the knight on f6 opening a hole on the kingside and creating a safe haven for white's knight on f5, which proved fatal.
ReplyDeleteJoe Koudelka
If you select name/url from the dropdown, you then can input your name and it will read like mine does.That is how I did this one, no sign in needed.
ReplyDeleteAgreed Joe, better would have been 3... Be7. It would have left the d pawn free and secured the diagonal setting up the knight to be developed. Or 3...Bb4 or c5 would also have avoided the cramping Bd6 created.
ReplyDeleteIn hindsight, it's relatively easy to see where we went astray in a game. In the fog of war the best path isn't so easy to spot; even if it is blatantly obvious in retrospect.
ReplyDeleteI agree move 3 created a positional problem for black by blocking the d pawn. The e pawn, also, limits the scope of the black bishop. Although, the game didn't go long enough for this to be a real problem. I think move 9 was key as black could have removed this weakness and broke the pin at the same time by playing Bd7. Black would have had a cramped game but it would have been close. White played well attacking from move 9 on. Good game, thanks for sharing.
ReplyDeleteP.S. Thanks for pointing out how to post.
Chris
I should have said Be7 not Bd7. Bd7 isn't a valid move.
ReplyDelete